Click to see video (3 MB)
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This effort serves a number of purposes:
 | To extend the 2-D bicycle model to three dimensions and eventually
do away with the old, hard-coded 2-D model. |
 | To initiate the development of a general leg model that can serve
other purposes as well. |
 | To test the use of muscle wrapping and serve as an example of a
paper on that subject. |
The animation clearly shows how the gluteus maximus is wrapping over a
set of lines that create a near-cylindrical surface. The knee, however, is
more interesting. The quadriceps tendon wraps over a single line at the
knee, but the line moves with the knee and produces a moment arm for the
quadriceps that approximates the moment arm created by the complex
kinematics of a real knee. |